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USMC Scout Sniper Patch - Marine Corps Infantry and Reconnaissance - Corps Scout For Sale


USMC Scout Sniper Patch - Marine Corps Infantry and Reconnaissance - Corps Scout
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USMC Scout Sniper Patch - Marine Corps Infantry and Reconnaissance - Corps Scout:
$10.25

Jungle Expert PatchUSMC SCOUTSNIPER EMBROIDERED PATCH
5" DIAMETER HIGHLY DETAILED EMBROIDERED PATCH
BLACK MERROWED EDGE - WAX BACKING
A United States Marine Corps Scout Sniper(MOS 0317, formerly 8541)
"WE'VE KILLED MORE PEOPLE THAN CRACK
AUnited States Marine Corps Scout Sniper (MOS 0317, formerly 8541) is asecondary MOS (Military Occupational Specialty) designator of U.S.Marine Corps infantrymen and reconnaissance Marines that have graduatedfrom a U.S. Marine Corps Scout Sniper School.A USMC Scout Sniper is a Marine, highly skilled in fieldcraft andmarksmanship, that will deliver long-range precision fire on selectedtargets, from concealed positions, in support of combat operations.
A USMC Scout Sniper Team is a detachment of one or more sniper teamsperforming an assigned task of engaging selected targets, targets ofopportunity, collecting and reporting information, or a combination ofall, contributing to the accomplishment of the supported unit's mission.
Scout Snipers provide close reconnaissance and surveillance to theinfantry battalion.[1] By doctrine, a Scout Sniper is a Marine highlyskilled in field craft and marksmanship who delivers long rangeprecision fire on selected targets from concealed positions in supportof combat operations.
Scout Snipers in Marine infantry battalions fell under the Surveillanceand Target Acquisition (STA) units initially, and now, more formalized,they belong to the infantry battalion's Scout Sniper Platoon (SSP),usually within the Headquarters and Service (H&S) Company or WeaponsCompany. Marine Scout Snipers are trained at one of the four schoolhouse locations. The motto of the Marine Scout Sniper is "One shot, onekill."
The term "Scout Sniper" is only used officially by the Marine Corps butit does not imply a differing mission from the U.S. Army Sniper. An ArmySniper's primary mission is to support combat operations by deliveringprecise long-range fire on selected targets. By this, the sniper createscasualties among enemy troops, slows enemy movement, frightens enemysoldiers, lowers morale, and adds confusion to their operations. Thesniper's secondary mission is collecting and reporting battlefieldinformation, Section 1.1 FM 23-10 Sniper Training.
The Marine Corps is unique in its consolidation of reconnaissance andsniper duties for a single Marine. Most other conventional armed forces,including the U.S. Army, separate the reconnaissance soldier or scoutfrom the sniper. In the U.S. Army, the term "Infantry Scout" refers to aspecially selected and trained infantrymen that functions in areconnaissance and surveillance capacity while "Sniper" refers to aspecially selected and trained soldier that primarily functions as asniper.[2] Most military forces believe that the separation ofreconnaissance and sniper capabilities allows for a higher degree ofspecialization.Scout Sniper Basic CourseThe Scout Sniper Basic Course or SSBC is considered to be one of thehardest schools in the Marine Corps.[citation needed] Attrition isnormally around 60%, but can be much higher.[citation needed] There arecurrently four different school houses in the Marine Corps that offerthe Scout Sniper Basic Course.School of Infantry (West), Marine Corps Base Camp Pendleton, California
Marine Corps Base Camp Lejeune, North Carolina
Marine Corps Base Quantico, Virginia (This is considered to be the mostdifficult and challenging school.)
Marine Corps Base HawaiiIn 2009, a major change in curriculum occurred with the Scout SniperBasic Course (SSBC) and it was shortened from the traditional 10 weekcourse to a 81⁄2 week course. This was done concurrently with theremoval of the Advanced Course and the addition of the Team LeaderCourse of 4 weeks. This reduction of 11⁄2 weeks is because of theremoval of the course's mission planning phase and the addition of thiscurriculum to the Team Leader Course. Missions are still conductedduring the course's last week, but are now not a major part ofcurriculum. In 2010, a new curriculum was introduced, with shooting asthe course's primary focus and stalking a secondary focus. The newcourse is now 121⁄2 weeks long. It is no longer called the Scout SniperBasic Course. Because of the new and extremely difficult shootingqualifications it is now called Scout Sniper Course, as it is no longerconsidered basic. There are 9 straight weeks of shooting qualifications,before the majority of field training.
Basic requirementsThese are the basic requirements that must be met in order to attendschool, Units vary with Indocs and Pre-Reqs.
Minimum Requirements: As per HQMC School Quota Message:
Criteria: 60 days prior to a class convening, the G-3 at each divisionwill receive a message from HQMC stating the number of funded quotasgiven to each division, the gear list, report date, and criteria forattending.
The following prerequisites must be met by the reporting Marine or hewill be returned to his unit:
Lance Corporal through Captain.
Infantry MOS or MOS 0203.
Vision correctable to 20/20 in both eyes (this means eyeglasses andcontact lenses are authorized). Color blindness is discouraged.
Serving in or designated for assignment to a Scout Sniper billet.
Minimum of 12 months remaining on current contract upon completion ofcourse (Does not apply to reservist.)
Must score a First Class PFT on course convene date.
Current rifle Expert. Must have qualified in the last fiscal year.(Reservist can have a score three years old, but must be currentExpert.)
No courts martial or NJP within the last six months.
Minimum GT of 100.
No history of mental illness.
Must be a volunteer.
It is highly recommended, but not required, for the student to havecompleted the following MCI courses: Land Navigation, Patrolling,Calling and Adjusting Supporting Arms, and Reconnaissance Marine. It isalso recommended but not required that the student have conducted basicScout Sniper field skills: stalks, concealment, field sketches, rangecards, range estimations, and firing of the M40 rifle prior to attendingthe course. Students should also possess a high degree of maturity,equanimity, and common sense.
Marine Corps PFT: For a perfect score: 3 mile run in 18 minutes, 20deadhang pull-ups (no kipping), 100 sit-up/crunchs under two minutes.
Swim Qual: 500 meter swim using side or breast stroke, 50 meter swimholding a weight out of water, tread water for 30 seconds holding aweight out of water, no signs of panic.
Phases of trainingPhase 1: Marksmanship and Basic Fields Craft PhaseDuring this phase Marines are trained in basic marksmanship on the KnownDistance (KD) Range and also receive classes on basic skills such ascamouflage, individual movement, weapons systems, observations, andfield sketches.
Day one begins with in processing, which includes a PFT, gear check, andservice record check for prerequisite compliance. Potential studentsmust also pass day and night land navigation courses. After all studentshave been admitted to the course, classes and a general overview of thecourse are given.
KD range includes shooting at the 300, 500, 600, 700, 800, 900, and 1000yard lines. 5 rounds are fired at each yard line. During this phase oftraining, Marines must become experts at the fundamentals ofmarksmanship. They must also become experts at calling wind and weather.During this portion two students work together, one on the rifle and theother behind the spotting scope calling wind. If a student is notproficient at calling wind, they will cause their partner to fail, notthemselves. After the first student fires his rounds, the two switchpositions. After each yard line, the students must quickly throw ontheir packs and grab all their equipment and run to the next yardline.EVERYTHING at sniper school is a race, and it pays to be a winner. Thecourse of fire for qualification is as follows:
300, 500, & 600: 3 Stationary and 2 Movers
700: 3 Stationary and 2 Stop and Go Movers
800: 3 Stationary and 2 Bobbers
900 & 1000: 5 Stationary
Out of 35 Rounds, 28 rounds must be in the black to qualify on therange.
After the range students head back to the schoolhouse and clean weapons.After this important task they immediately do a field sketch andobservation exercises. Often a Kim's Game is conducted as well.
During an observation, students must use their M49 Spotting Scope andbinoculars to find 10 hidden items in a specifically defined area. Theseobservations can be done at short distances utilizing miniature items,or at long distances with full sized items. Observations are anessential skill that the sniper must learn to be effective. Furthermore,for the purposes of the course it is important to learn observationskills, particularly how to "Burn Through" bushes for the stalkingphase. Learning this skill is imperative to being able to find theobservation post from behind cover during stalking and is often thedifference between a student passing or failing. An overall average of70% must be obtained on observations to pass the course.
During a field sketch, students are given an hour and a specific area orbuilding to sketch. The target must be drawn with as many details aspossible. It must include information about its surroundings and targetreference points on the sketch. Sketches are graded for neatness,correctness, details, and usable information. An overall average of 70%must be obtained on field sketches to pass the course.Phase 2: Unknown Distance and Stalking
The UKD (Unknown Distance) and Stalking portion kicks off as soon asPhase 1 is completed. During this phase students will become experts atengaging targets at unknown distances by way of range estimation andrange cards.
During the unknown distance phase students will run 100 pound steeltargets out to ranges between 300 and 800 yards. There are 10 targets ineach course of fire and after each course of fire, the targets arerearranged.
A student has two attempts to hit each target, a first round impact isworth 10 points and a second is worth 8. An overall average of 80% mustbe obtained during the 3 weeks of UKD to pass the course. **Furthermore,the portion of the course with the highest attrition rate begins,stalking. Stalking is a skill that takes long hours and dedication tolearn, and a lifetime to master.
Stalking involves moving from a distance between 1200 and 800 yards towithin 200 yards of an observation post undetected. After doing this,the student must set up a Final Firing Position (FFP) and fire two shotswithout being found by the OP within a time period of 3–4 hours.
After the first shot is fired, a walker (A neutral instructor who doesnot help students or the instructors in the OP) will get close to thesnipers position to make sure he can positively ID the OP. Positive IDis established by the observers holding up cards with 2-3 letters onthem above their binoculars. The sniper must then correctly tell thewalker what is written on them. After positive ID has been confirmed,the walker will move within 10 yards of the shooter and inform the OPthat he is within 10. The OP will then attempt to walk the walker ontothe sniper's position by way of movement commands. The OP must get thewalker within 1 foot of the shooter. If the shooter cannot be found, thewalker will tell the shooter to fire a second shot on his command. Afterthe second shot has been fired, the OP will look for blast from therifle or movement from the shooter. If the OP cannot find the shooterthen the walker will indicate the shooters position to the OP and checkto make sure the shooter had the correct windage and elevation settings,along with correct position and stable shooting platform.
Grading is as follows for stalking:
0: Being out of bounds on the stalk lane, not freezing on the commandfreeze (When the OP believes they know the position of a student theycall freeze and all students on the stalk lane have to immediatelyfreeze in whatever position they are in), poor FFP.
40: Caught out of range or fired out of range (not within 200 yards).
50: Caught within range.
60: 1 shot fired but, no positive ID, incorrect windage or elevation,unstable shooting platform.
70: 1 shot fired and positive ID, correct windage, elevation, shootingplatform but OP walked onto shooter after first shot.
80: 2 shots fired and positive ID, correct windage, elevation, shootingplatform but OP saw blast from shooter's position after second shot.
100: 2 shots fired and positive ID, correct windage, elevation, shootingplatform and shooter was never found.
Students must obtain an overall average of 70% out of 10 stalks, with aminimum of 2 100s and no more than 1 zero in order to pass stalking.Phase 3: Advanced Field Skills and Mission Employment
Other schoolsAfter graduating the basic course, Marines are given the opportunity toobtain a variety of other courses to further refine their skills.
Urban Snipers
High Angle (Mountain) Snipers
Scout Snipers Team leader course (Formerly the advanced course)
Foreign Forces Snipers Schools
British Royal Marine Snipers School
Israeli Foreign Forces Snipers School
Duties[edit]A Marine Corps Scout Sniper is a Marine highly skilled in fieldcraft andmarksmanship who delivers long range precision fire, on select targets,from concealed positions in support of combat operations.
Support combat operations by delivering precision fire on selectedtargets.[3]
Establish concealed sniper/observation sites from which targets areanalyzed, engaged, and information gathered.[4]
Use map and compass for day or night land navigation.[5]
Operate and maintain weapons and optical equipment employed by the ScoutSniper team.




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